Varisia MN

The rise of Krune, Runelord of Sloth

The quest to oppose the cult of Lissala begins.

Agents of the Pathfinder Society are at work throughout Varisia. Even as one team works to find all the pieces of an ancient Thassilonian artefact to protect Varisia & another seeks to oppose the Aspis Consortium’s goals in the region, yet another has been sent to find the resting place of Krune, Runelord of Sloth. The Society has already crossed swords with the agents seeking Krune’s return, and blood was spilled. The cult of Lissala remains undaunted, & the threat they pose is still very real.

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